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NABA NATIONAL CHAMPIONSHIP TOURNAMENT
2010 PLAYOFF and TIEBREAKER RULES
The following Playoff and Tie-Breaker
Rules only apply when determining eligibility/qualifying for playoff
games. Tiebreaker rules have always been difficult. This is
especially true in the case where there are several teams with the
same or tied record worthy to go on to the playoffs; yet, due to a
limits on fields and time to complete the tournament, not every team
with tied records can be assured a playoff spot. The only way to
“guarantee” a playoff spot is to remain undefeated.
It is our sincere belief that the
following set of tiebreakers is the fairest, because the focus is on
win-loss percentages first, head-to-head competition second, and the
“best defensive teams in a given situation”, with least runs allowed,
next.
There are also four key principles to
which we consistently adhered:
1) As a general rule, a tiebreaker
between teams with the same win-loss percentage should be determined
on a “head-to-head” since it is the best determinant of which of the
teams in question is the better team;
2) Based on fairness, where teams with
the same win-loss percentage are vying for the final playoff
spot (usually the runner-up spot or a “wild-card”), and those 2 teams
have not played one another, then the best defensive team in a given
situation with average least runs allowed will be used.
3) If head-to-head did occur, but that
game ended in a tie, and the least runs allowed for each team is the
same, the team with the highest average winning margin in pool play is
the pool winner;
4) If a forfeit occurs in pool play,
the forfeit win will count towards the tiebreaker for win-loss
percentage, and the head-to-head determinants. However, forfeit wins
will not count towards the tiebreaker for average least runs allowed,
nor highest average winning margin in pool play. If a team forfeits a
game during pool play, the NABA reserves the right to exclude the team
forfeiting the game from the playoffs. NABA reserves these rights in
order to protect teams against forfeiting teams gaining an unfair
advantage in playoff games.
DETERMINATION
OF POOL WINNERS and RUNNER-UPS
A Pool Winner is the team with the best
win-loss percentage within a pool. However, if more than one team in
a pool has the same win-loss percentage, then you must revert to the
tie-breaker(s) below. All examples assume a three game pool schedule.
Determining
the Pool Winner/Runner Up
There are two basic scenarios: A) A
tiebreaker involving two teams with the same win-loss percentage; and
B) A tiebreaker involving three (or more) teams with the same win-loss
percentage.
A) Pool Winner: Two teams with the
same win-loss percentage:
In the event two (2)
teams in the same pool finish with the same win-loss percentage, the
order of tiebreakers is as follows:
1)
Head-to-Head. (The team that beat the other is the Pool Winner.)
2) Average
Least Runs Allowed. (If head-to-head did occur, but that game
ended in a tie[1],
then the team with the fewest runs allowed in pool play is the Pool
Winner.) Average Least Runs Allowed is the total runs allowed divided
by the number of games played.[2]
For the purposes of the remaining examples, this will be referred to
as “Least Runs Allowed” (and we will assume the same number of games
played by the teams involved in the tie-breaker examples).
3) Highest
Average Winning Margin in pool play. (If head-to-head did occur,
but that game ended in a tie, and, the Least Runs Allowed for each
team was the same, then the team with the Highest Average Winning
Margin in pool play is the Pool Winner.) (For situations where two
teams in the same pool with the same win-loss percentage did not play
each other, see (C)(1) below.) Average Winning Margin is the
following: The difference between the total runs scored and total
runs allowed, divided by the number of games played. For example, in
pool play A, with a 2-1 record scored 30 runs and allowed 20 runs in
its 3 games, its Average Winning Margin is 3.3. ((30-20)/3=10/3=3.3)
4) Coin
Flip. (All coin flips must take place in the presence of a Tournament
Protest Committee Member.)
The foregoing will be referred to as
the “Two Team Tie-breaker” and/or “Tie-breaker A”. The team that is
not the Pool Winner is the Runner-up.
B) Pool Winner and Runner-up: Three
teams with the same win-loss percentage:
In the event three (3) teams in the
same pool finish with the same win-loss percentage, the order of
tiebreakers is as follows:
1) If one
team beats the other 2 teams, it is the Pool Winner. You then proceed
to the “Two Team Tie-breaker” to determine the Runner-up as to the
remaining two teams starting with head-to-head.
2) If all 3
teams involved in the tie-breaker beat one another, then the team
with the most runs allowed among the three involved during all pool
play games is eliminated. The two remaining teams revert to the
tiebreaker rule for “two teams with the same win-loss percentage”.
The tiebreaker is as
follows:
a) Head-to-head play between the two teams involved will
determine the pool winner.
b) The non-pool winner with the least or second fewest
runs allowed is the runner-up.
Example: Teams A, B and C are in
the same pool and have 2-1 records (examples made up):
Team A beats Team C
6-2
Team B beats Team A
7-4
Team C beats Team B
6-5
Each team, thus, has beaten one of the
other two teams and the runs allowed comparison is as follows:
Team
Runs Allowed
(As between the 3)
A
(2-1)
9
B
(2-1)
10
C
(2-1)
11
And, thus, Team C is
eliminated because it allowed the most runs as between the three
teams; and, since Team B beat Team A, Team B is the Pool Winner
(reverting back to the “Two Team Tie-breaker” in
(A)(1). Team A is the Runner-up.
3) If three (3) teams have the same
win-loss percentage and only two of the teams have played against each
other, then the team with the most runs allowed among the three
involved during all pool play is eliminated first. The two remaining
teams revert to the tiebreaker rule for “two teams with the same
win-loss percentage”. This rule applies not only for determination of
pool winner and runner-up, but also for seeding purposes in pools for
playoffs.
Good Luck!
(UP-01/10)
[1]
In the event two teams with
the same win-loss percentage played each other twice and split
(one win each), then the team with the highest average winning
margin in their two games is the winner. If this does not resolve
the tiebreaker, the “Tie-greater A” beginning with (A)(2) will
determine the winner.
[2]
It is possible in an odd pool, a team (Team A) with a 1-1-1 record
same win-loss percentage as a 2-2 team (Team B); in such a case
the Average Runs Allowed comes into play: Team A allows 21
runs and Team B allows 24, Team B has a lower Average Runs Allowed
(24/4 is 6 which is less than 21/3, or 7).
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